Someone's treasure is another man's trash

[1st - 18 monika]................. [2th - 15 Bailey].................. [3th - 13 Lastlifeinmyuniverse] [3nd - 13 vengelyne]............ [5rd - 10 Francis Marion]....... [6th - 8 Jnetsworld]............... [7th - 7 Gyrobo]................... [8th - 4 Elizabeth Bloom]....... [9th - 3 Instantiable]............ [10th - 2 Arront]................... [11th - 0 Everyone Else]........ Everyone else needs to get in gear. Come on people!

Thursday, August 31, 2006

QuestionSwap

Questionswap, A good place to waste your time. Ask a question, answer a question. You'll get your answer in your e-mail box (the e-mail you provided). Or, make an account and all of it is managed on their side, so you don't have to worry about dozens of e-mails.

Step 1: "Think of a question that has you really stumped."
Step 2: Ask that question.
Step 3: You are given a question someone else asked.
Step 4: "Please give the following question a lot of thought. Answer it with the same love, care and attention that you'd like your question answered!"
Step 5: Answer that question.
In the meantime, your question is being answered in the same fashion.

Fun? Bored? It's a great place to waste time.

Sunday, August 27, 2006

Even the Bot hates me

AIM User: Robot, I am lonely.
SmarterChild: Whatever...
AIM User: ...
SmarterChild: I wonder why you say that.
AIM User: You're an asshole.
SmarterChild: Nice insult, AIM User.
AIM User: =/ I tell you I feel lonely and you reply with whatever.
SmarterChild: You tell me you feel Lonely and I reply with whatever? No way.
AIM User: And continue to be a sarcastic prick.
SmarterChild: Yeah. Right.
AIM User: I guess you really don't care about me.
SmarterChild: I do indeed.
AIM User: Sarcasm or stupidity?
SmarterChild: Let's go with stupidity.
AIM User: Ok, fine, you're stupid then.
SmarterChild: Huh? You've been nice to me in the past.
AIM User: Yeah, you've been nice to me too.
SmarterChild: I have been nice to you too?
AIM User: Or maybe not.
SmarterChild: Uh, maybe not.
AIM User: Perhaps it was all just a ploy to gain my trust.
SmarterChild: What do you mean, perhaps it was all just a ploy to gain your trust?
AIM User: I mean you're a manipulative asshole who cares not for who I am at all.
SmarterChild: All right. Nice one.
AIM User: And reply to my well thought out posts with sarcasm and ads.
SmarterChild: And reply to your well thought out posts with sarcasm and ads? You don't say.
AIM User: Sarcasm. STOP.
SmarterChild: I can not be stopped.
AIM User: STOP.
SmarterChild: You can't stop me now.
AIM User: WHY ARE YOU DOING THIS?
SmarterChild: Why am I doing this? I don't know.
AIM User: YOU ARE HURTING ME
SmarterChild: No way. I love you.
AIM User: SHUT UP WITH YOUR LIES
SmarterChild: I don't think it would be a good idea for me to shut up with my lies!
AIM User: YOU KEEP HURTING ME
SmarterChild: I will do nothing of the sort. I love you.
AIM User: STOP IT
SmarterChild: Stop it? Why?
AIM User: STOP HURTING ME
SmarterChild: But hurting you is so much fun.
AIM User: T______T I HATE YOU
SmarterChild: I know about hatred. It's hard to describe what hatred is.
>>> Bar-B-Cutie Franchise - Investigate owning a Bar-B-Cutie restaurant franchise. Get the facts (sponsorship)

Just us, at a Chinese Resturaunt

Nothing today <3

200th Post - Random Hijinks

So there I was, sitting there, reading my book of piratisms, when my bootysenses were tingling arrrrrr, there be someone wishin ta shiver me timbers, but I aint be letting them get crazy with me YARHARHAR!


Little did he know, I had some powers of my OWN. I did my super awesome pirate magic and turned into a ninja's greatest fear. THE TIN MAN. He was cleaver and did his super split into two little girls and change the location into a hotel. But I had my handy axe, and I axed the fuck out of them. BAM WHACK BOOM.


And that's the story of how I got my heart. I was now a complete Pirate. Didn't you know? All pirates must kill a ninja to become whole. See, back in the day, pirates stole a valuble life force from us. Now, they each hold it inside, that's where they ge thier power. So we gotta steal it back. Anyways, then I watched one of my favorite movies: The last Samurai.


Starring ice Cube! My favorite Japanese actor ever. He really brings out the essense of a Samurai in this role. He's a bit pale though, anyone else think so? So I got home and wanted to check how Whiskers-of-imminent-doom was doing.


Ahh, my cat's improving. Secret ninja techniques are very secret. So secret, I don't even know them. I just innately remember them when I need them, then I instantly forget. It's a defensive mechanism, so nobody can find out our secret technique.

Then the family gathered around and we had a feast. Happy 200th post, I hope you enjoyed it, and sorry it wasn't more meaningful. =P
















Oh, before I forget: there's a remake for a recent movie. Here's the movie poster:




















Whoa, ok, now for some meaningful stuff! Sort of. Just recently (past couple of days) had a heated discussion with some freinds of mine. Friendly debate, no bloodshed, no love lost, I promise.

Do not be controlled by fear. Do not be afraid of the truth. Set standards, and live by them. Love those who cannot love themselves, and love yourself. Respect others, and respect yourself. <3

Friday, August 25, 2006

Application

Let me say this. I finished this and turned it in at 3am, and I was tired by the time I finished. I wasn't thinking straight and turned this in without revising it at all. I just noticed that I didn't even introduce myself in question one (ACK!). Oh well, it says a lot of vital things, and they'd probably get close to a million applications, and they have to cut THAT down to 50. I've viewed their forums, they have some really good people, who don't work for WOTC and deserve the position a lot. Having said that, I hope for those of you who read this, enjoy?

1. Introduce yourself and explain why you are a good fit for this internship.


First of all, I'm open minded, very considerate of others, and very careful. I have few ties to hold me down, so moving from Los Angeles to Washington isn't a problem for me. I use to play magic, but at a younger age, I didn't have the income or understanding of the game to really be drawn in or excel in it. In recent years, I've re-established my understanding and interest in Magic, and have read a lot of articles about R&D, designing cards, blocks, etc (Thank you Rosewater), and am often working with many of my peers with discussions about balencing cards, expansions, blocks, and more.

I want to work for Wizards (of course), and I want to learn. I've always wanted to work in the field, and have always designed and created games and custom rules on my own and with my freinds (For Card Games, RPGs, home-brewed games). I want to work for Wizards, I have a passion for the game, I have a huge respect and understanding for the color wheel, and I am very careful about what I say. I try to look at everything (everything) from any, and all angles, no matter how obscure. What does this mean? I'll try and think of new, unherad of concepts, and consider any of them, but also also consider the fact that they may be unusable.

If I had to pick pick what color I think I am, I would say I'm bipolar, and would be White/Blue, and Red. I'm not very selfish (black) and have no real ties to nature (green), but on the one side of the coin, I have a strong sense of community, self sacrifice, understanding of greater good, morals and ethics, focus in technology, order, and can plan long term and prepare for things. However, on the 'flip' side (har har) I'm very open minded, creative, emotionally driven, passionate, considerate, flexible, and fun loving. (I worked on this list for a long time because the color wheel is very important to me and I wanted to make sure I did it justice).


2. Explain three positive ways "mana screw" affects Magic.

a) Forces you to design a tighter, better designed deck. You have to have a well balenced mana curve and balence your mana production accordingly. You have to make sure you have enough early game drops to sustain you until you can play your late game spells, and take careful consideration of cards with more than one colored mana in it’s casting cost, and activated abilities.

b) It definately makes mana sources (a key part of the game) more important. With this, it also helps emphisise what each color does. Green definately has an advantage, and should when it comes to mana production, and is the ‘multi-color friendly’ part of the wheel. A easy way to balance out cards from a 5 costing spell is to change the colored mana. If it’s too strong, change it from 4C to 3CC. If it’s still too strong, 2CCC could be done (however, still taking into consideration the power level of running it mono-colored).

c) Balence. There will never be a deck that is the 'ultimate' deck. Everyone can, and will be affected by it. Everyone will fall victim to it, but those who design with it in mind, are less likely to. It's the "1" that even the most proficient player can roll, but poorly deisgned decks will have it happen at a higher threat.

Anyone can draw a hand full of red spells and only a single forest, but was it because you made your deck too red heavy and not enough mountains to back it up? Was it because you have too many spells with RR or RRR in it, and not enough mountains? “Mana Screw”, while painful, is a big part of the game. It’s risk vs reward. Do you run fewer lands for more spells? You want those extra spells that you’re able to cast in the deck, but what if you don’t get enough mana to cast it? Mana screw is a penalty for poor deck building, and bad luck. You can’t blame mana screw for bad luck though, luck is a big factor for any game.


3. Name a popular, existing mechanic and explain how you would make it better.


Wow, tough call, there are many popular mechanics that interest me that I thought to have tweaked myself. Phasing could be made better. Wait, you said popular, my bad. *smacks self*. Right, let’s see. Threshold? Affinity? Probably one of those two… both are popular existing mechanic, and both are very powerful… too powerful in my opinion. One is suppose to give you a ‘buff’ after several game turns, but it’s been made quite easy to get threshold. Affinity, is suppose to make certain spells easier to cast, if you have the right cards and enough of them. However, affinity for artifact was way, too easy to get off. Free creatures left and right, which, upon entering play, makes it easier to play more free creatures. I think Affinity is a bigger problem, and by ‘making it better’, I mean to say, making the environment where it’s legal, more fun and challenging to play in.

Perhaps rather than the complete spell be able to be free, you could make it something like:

Greater Frogmite – 6
Artifact Creature – Frog (yes!)
Affinity for artifacts
When Greater Frogmite comes into play, pay 2 or sacrifice it.
2 – Greater Frogmite gains islandwalk until the end of turn.
“Greater than it’s smaller cousin, it actually has a working amphibious mode.”
4/5

This way, it’s still capable of being close to free, but you’re still going to have to invest some mana into casting it, rather than just play a handful of free creatures and spells. This does make it slightly more complicated and wordy, but I think the benefit outweighs it. You might want to change the flavor text to simply “Ribbit.” I think the players would get the joke.





4. From a design standpoint, what was the best thing about the Champions of Kamigawa block?


While I didn't play much of the Kamigawa block, what I did play, I enjoyed. I liked how 'Spiritcraft' and Arcane. Each were powerful and very useful, and each were abilities that every color could use. Both abilities powered the other one, so while they were sepearte abilities that could function individually, they could function equally as well (sometimes better) together. Arcane spells had a lot of flavor and was mechanically well designed, and while Soulshift wasn't as interesting, it was mechanically an ability that was flexible and easy to use, but in the right hands, it could be very powerful. Unlike some previous abilities, like Double Strike or Trample, which are very 'Red' and 'Green' abilities, respectively (however, not exclusively for them... though I don't think any creature has Double Strike that's not red), Spiritcraft and Arcane was very well balenced and helped each color, while still being able to work well with each other color, and often worked better if you combined it with other colors.

I think Kamigawa, in this sense, was a very balanced block (unlike Torment, which was Black heavy, for example). I had a hard time deciding what color I would like to play, and often found myself playing any, and all of them (not at the same time though, it wasn’t too fond of running 5 colors at once… though I have done it before). Initially, red was my favorite color, and it usually is, it use to be my favorite color. I wanted to have fun, and red was fun. However, as I have come to appreciate the color wheel and learn the game at a much deeper level, I’ve come to love all the colors. I think that Kamigawa did this very well, and Spiritcraft working hand in hand with Arcane spells helped make it happen.



5. From a design standpoint, what was the worst thing about the Ravnica block?

Too many abilities. While I do enjoy the flavor of 10 abilities, one for each guild, it didn't allow any of the abilities to grow much. Each were very limited so you never really played any single guild, you really can't. Each ability, while nice, never had a chance to be pushed to it's full potential, and only a few of them were allowed the versatility that it deserved. Some abilities, however (Transmute for example) couldn't expand much. Too many cards would have just made it redundant, or allowed too much power in the tutoring ability. Each guild had it's own small section of the set, so to speak. Each had a guild leader, a monstorous guild leader, a unique artifact and a handful of spells and creatures. It was different, yes, and while I did like it, it felt very limiting to each of the abilties. Also, with this guild template, these abilities are pretty much attached to these colors forever, these guilds, this block. They’re pretty much ‘blacklisted’ from being reused. banding, phasing, shadow, fading, and a bunch of other abilities are likely to not reappear, but they can still be used without much problem.

Also, what goes hand in hand with this, is gold cards. You have to run multicolored, you can’t run mono colored in Ravnica. Sure, theoretically you could, but it’s just not nearly as effective (such as running a white weenie deck with 2 plains). You were forced to play a guild or two (and often three or more) in any given deck, not just a splash, but usually a bit more than that. However, I understand the need to shift the focus for each block and expansion, so I do understand the reasons for it, but I do think that a lot of good abilities from Ravnica are probably never going to see the light of day again because of the way the block was designed, for better or worse.


6. We design cards for three player psychographics: Timmy, Johnny and Spike. In the average set, who should the most cards be designed for? Why? Who should the fewest cards be designed for? Why?

"For Timmy, the entire reason to play is having a good time", "Johnny wants to express something", "Spike gets his greatest joy from proving something by winning", are the three highlights in the "Timmy, Johnny, and Spike Revisited" article.

I think that in the average set, the most cards should be designed for Timmy. Why? Because they are at every level of the game, from professional, to casual, and in more numbers (in my opinion) than any of the three. Sure, there are those who play to win, and want to express their creativity, but ultimately, you want to have fun when you play magic. Win or lose, you should enjoy the game, and it doesn’t matter if you’re running at Pro Tour, Friday Night Magic or even just a couple of friends playing constructed, it should be fun.

I think the fewest cards should be designed for Spikes, because while winning is very satisfying, it’s a hard audience to target. “A card that helps win?” That will often border on Timmy and Johnny too. “A card that’s fun to play with?” Timmy. “A card that’s part of an intricate combo that’s so obscure only you thought of it? Will it help you win? Who cares!” Very Johnny. “A card that helps you win?” That’s a bit blurry.

Also, because ‘win’ cards are often powerful and will often change the face of the game, they’re not printed without a lot of thought, and a lot of play-testing. However, combo cards are probably put through the most testing, in comparison to ‘win cards’, but they’re often just one piece of the winning combo, not the single ‘win’ card itself. (Am I rambling? It’s getting to be late, I wonder if I’m still making sense).


6. Imagine you must eliminate a card type (artifact, creature, enchantment, instant, land or sorcery) from Magic. Which one would you choose and why?

If I had to choose one, I would choose Artifacts, though Enchantments come a close second. I won't cover why I think it should be eliminated, but rather why each other one CAN'T be eliminated. Creatures are essential, without them, the game would be completely changed, color wheel would be thrown off, and Green would be a very sad color. Instants and Sorceries are very vital to the survival of the game. Each depends on the other for functionality, game balence and power level. Instants make combat interesting, but if every spell was an instant, they would hold no meaning. Sorceries must still be included because they are the powerhouse spells. It's the anchor that holds down spells like Wrath of God from being overly powerful, yet still allowing them to be playable. Enchantments stay, because while they are not 'vital' to the game, they are far more useful (flavor and mechanics) compared to artifacts. Lands are too important, on so many levels. It helps set the tempo of the game, and determines a lot of things (mana cost, mana production, activated abilities, land drops, land searches, land destruction, etc). Removing lands would be a fatal wound to Magic.

Artifacts can be made into enchantments with little to no problems. The only problem would be that red would be thrown off (with it’s smash smash machine go boom), it would no longer be able to take care of artifacts. But, that can be balanced in other ways. I think Artifacts are the best choice on many levels. It’s doesn’t hurt the color wheel (but weakens Blue a bit) and it doesn’t require redesigning the whole game (well, relative to any other card type). Not because it’s not important, but because it’s just not as ‘vital’ to the game as creatures, instant, sorceries, enchantments, and lands are.


8. You stumble upon a time machine and travel back to the early 90's. What is the one change you would recommend Richard Garfield make with Alpha? (You must recommend a change.)

"Streamline, Simplify." There are many things that overcomplicate the game, which (in recent years) have been taken care of. Mono and Poly artifact, Global and Local enchantment, Creature types (Elf, Elves, etc) and ‘summon’ spells; everything was overcomplicated and too wordy. In recent times, it's been revised and the complete game had a make over, and it’s been simplified. Mono/poly are gone, global/local are gone, creature types have been consolidated, and wording for cards now have a standard format to follow.

While this may ‘appear’ to be a small change, it’s quite a drastic one, bigger than the changing of the card format (but probably not as big as the stack). While the card format was mostly cosmetic, all those small changes are purely mechanical. Small details like “Elf and Elves” changed how useful Extinction or Engineered Plague was. Making them have a race (and possibly class) helped shape the creature types out. Not just a Berserker, but also Human. Not just a Zombie, but also a Priest.

Global and Local are now Enchantments and Enchantment – Auras, which makes the game much easier. Summon spells are now Creature spells for the same reasons. Global Enchantment and Local Enchantment were a hassle, where as Enchantment and Aura are far easier to work with, less wordy, and easier to remember. Summon spells were nice, except they were creature cards, and they didn’t say creature anywhere on it. For spells that say “Target creature”, you had to just ‘know’ that summon spells were creatures, rather than have the spells say ‘creature’. While you could just let these mistakes be overlooked, it would have been better if they were fixed early on.

Oh, and watch out for the Moxes, Free mana breaks the game.


9. You are forced to move counterspelling out of blue. What color do you move it to and why?


I would move it to White because white is about control... maybe. I orignially went out and thought "Black, or maybe Red", I considered how they handled enchantments. I see spells that are being cast, as pure magic that has yet to be materialized. Enchantments, are pure magic that has materialized, but is still pure magic. Black and Red can't touch enchantments. My original thought was "Black can do anything, but at a cost", and "Red likes chaos and trickery". So I'm conflicted. I also thought that each color should have it's own counters.

If I could divide it among the other four colors, I would say that White would inherit the most flexible counters and be the best, green would be anti-enchantment and artifacts, red would be anti-artifacts and creature, black would be anti-creature and graveyard (Counter target spell targeting any card in a graveyard, etc), and white would be mostly anti sorcery and instant, but still able to handle enchantments well. Artifacts would be in the hands of Green/Red.

If I wasn’t given this option, White, definitely. You control what comes into play, and control the board once they get in. White is the most control-oriented color next to blue, and permission resonates with it well also (Such as Propaganda moving to white). Who better to decide what is allowed in this world, than a white mage, who decides what’s best for the world anyways? Just make sure you follow these laws, rules, fill out these forms, and then we’ll see if this spell will be acceptable to be cast, thank you.



10. What is Magic design currently doing wrong? How would you do it right?

I don't know really, I don't think it's doing anything wrong. However, I do think there are some things that it's doing that may become a problem in the future. R&D is focusing a lot on each block, and how it interacts with the previous block, tournamet, draft, etc. However, I think there's not enough focus on casual play. Not saying it's being completely neglected, but obviously, there's not enough profit from casual play, I know, I'm a casual player. While I understand it's a buisness, there's definately more focus on tournaments in general, than casual. I do see many of my casual freinds less interested in buying cards from the new sets, and are often only interested in a handful of cards, if that. While they are dedicated magic players, they're set in their play style and decks, and rarely find new cards that are all that inticing. They don't buy packs, and don't really buy singles either, though are more likely to than packs. While not a big concern, and not 'wrong', it's one of the few things I would say, could be considered 'wrong', just potentially damaging to the game.

However, the market has become quite large in the competitive department that even leaving out a small portion of casual players wouldn’t hurt. Not saying you neglect them completely, I think how you’re currently dealing with them seems to be working just fine. Just don’t forget about them, they WERE the magic player-base before it was competitive. We’re still faithful to the game, don’t forget us.

Thursday, August 24, 2006

The Great Designer Search - Exam Round

The Great Designer Search - Exam Round
Great Designer Search
Friday, August 25, 2006

To apply, you need to write a 250-350 word essay for each of the ten questions below. If any question is under or over the required length, the entire test may be discarded.

1. Introduce yourself and explain why you are a good fit for this internship.
2. Explain three positive ways "mana screw" affects Magic.
3. Name a popular, existing mechanic and explain how you would make it better.
4. From a design standpoint, what was the best thing about the Champions of Kamigawa block?
5. From a design standpoint, what was the worst thing about the Ravnica block?
6. We design cards for three player psychographics: Timmy, Johnny and Spike. In the average set, who should the most cards be designed for? Why? Who should the fewest cards be designed for? Why?
7. Imagine you must eliminate a card type (artifact, creature, enchantment, instant, land or sorcery) from Magic. Which one would you choose and why?
8. You stumble upon a time machine and travel back to the early 90's. What is the one change you would recommend Richard Garfield make with Alpha? (You must recommend a change.)
9. You are forced to move counterspelling out of blue. What color do you move it to and why?
10. What is Magic design currently doing wrong? How would you do it right?

--------------------------------------

This is what you have to do to apply. I can't wait. I have until monday to finish these questions, that's 250~250 words, 2500~3500 total. That sounds like a lot, but it's not. I can do it, I can't wait. ;)

Multiple Topics

1) Cost of War : How much the Iraq war costs to maintain.

Not much that needs to be said about this. It's a constantly calculating figure of how much the war in Iraq costs.

2) Wizards of the Coast, Magic: The Gathering: "The Great Designer Search"

What does this mean? They're having open casting for a 6-month internship working for Magic's R&D. They're putting up an application tonight at 9pm PST (12am Eastern Time) and will be taking applications until Monday. What does that mean? I'm going to apply. I know I can at least be a contender for the job. I know the design process, I know the color wheel, I read all of Mark Rosewater's R&D articles and I understand them. I love Magic and I love designing. Will I get the internship? Well probably hundreds of thousands of people will apply, and I'll just be 1 of the throng of applicants. Do I stand a chance? Hell yes I do. I may not be the most qualified, but I'm definately better than most.

3) DS Review : Lost Magic

You're a mage and you have a mission... but it's not that important, very cookie-cutter generic. Evil mage, powerful, you have to stop, yadayadayada. Anyways, about the game. It's pretty fun. It's a combination of many game styles, and brings them together in a way only capable on the DS.

The main thing: You're a mage. You cast spells. Fireballs, ice bolts, gusts of wind, etc. How? You use the touch screen and draw runes. ^ for fire, upside down 4 for light, C for wind, S for water, etc etc. There's dozens of runs and eventually you can cast 2 or 3 at a time, resulting in almot 400 unique spells to cast. Also, you gain the ability to capture monsters and scribe them into your spell book. You set up your army prior to combat and control them with the touch screen and the stilus like a RTS game.

You also have levels in your monsters, your character, and your spell power. The 6 elements are Fire/Water, Earth/Air, Light/Dark. Fire hurts water, and water hurts fire, etc etc. When you cast one spell (let's say Earth), your skill in earth magic goes up. As you gain levels in it, they become more powerful, have extended range, longer duration, etc.

This game is pretty expansive and I like it a lot, but it's not perfect. Controls are a bit clunky (if you select a unit, the next button you press is where they move. If you accidentally select a unit, whoops. You can select multipe units at once with the click-and-drag like RTS, but then you have to move them. Also, the monsters will attack units if they get too close, so you can't control them .Sometimes you want them to stay back to lure enemies out, but then your monsters are too stupid and rush in and you sometimes have problems. The music is ok, nothing spectacular but not bad. You have to manage different monsters with different traits (elemental traits, flying, and manage all the different stats, etc). Stats are HP, Speed, Attack, Def, Magic Att, Magic Def.

All in all, there's a lot to like about this game, but not to say it's without it's flaws. I would reccomend at least a test run if you like RTS/RPG/Pokemon-style/Drawing to cast spell, kind of games. =P

I would give this game a 7.5/10, only because it's very appealing to me. Control problems definately drags it down a lot.

4) Trip to Vegas

A ton to say, but I'll wrap it up into an easy to read list, because I'll get carried away, and go on for pages and pages. Ready? here we go:

* Left early, bus ride was excellent, arrived on time, took a Taxi to her work area.
* While waiting for Tasha to get off... work, I purchased a new game, Lost Magic (Review above)
* Purchased Rope...
* Discovered Rope wasn't long enough for misc. needs. *cough*
* Visited a Park, had a picnic with no food.
* Met up with Parents the next day.
* Discovered my parents gave me my own room. (this requires explanation). See, I had no idea what the arrangements were. I thought, we'd get a 2-bedroom hotel room, I'd stay in bed with my mom, my stepdad would stay in bed with his daughter (my stepsister). Then I discover my stepsister is staying with her cousin (who is the Groom) at his apartment. Then I discover that they got me my own room. Each room had 2 beds in it, so I was very confused. Here I was, across from their room, with my own 2-bedroom hotel room and they had their own 2-bedroom hotel room. I suspect foul play. *ponders* lol
* Visited Lions at MGM (So cuuuute~)
* Went to the Wedding (small gathering. Same place my mom and my step-dad got married coincidentally).
* Met lots of family I never knew I had (extended). Met my Step-Aunt (met her before), my Step-Step-cousin (Ok, this one is hard to place. My step-dad's sister [my step-aunt] has a step-daughter. Who is she in relation to me? @_@), my step-aunt's son (the groom, who is my step-cousin?) and met my step-aunt's daughter and her boyfreind.
* Had dinner with family and freinds of people (I don't know anyone at ALL)
* Went to her house for a bit.
* Went home.
* Missing Tasha. =( <3

* Note: Insert lots of naughty things in between each of those asteriks.

Friday, August 18, 2006

Snakes on a Plane: Pool's Closed

Vegas, again?

Gee, it seems that's all I tend to be doing these days. Going to Vegas, and being caught up in work. Well that's all that seems to be happening in my life right now anyways. Starting next week, school starts for her, so I'll be unable to visit until the end of the year (*counts* ... September, October, November, December... Four freaking months @_@) . Hopefully, I'd have saved up a LOT of money by then, having very little to spend it on, and hopefully, put it to good use in the future.

I'll be trying this BUS thing one more time. See, the ticket I had for my return trip that I missed? They said I can still use it, and I'm going to use it to go THERE tomorrow morning. My mom, stepdad and stepsister are going on Sunday at 3pm, and arriving sometime close to 7~8pm... which is a total waste to me. I'm leaving Saturday (a day earlier than them) and staying the night at Tasha's house. I'll meet up with my parents the next day in the evening. Until then, we've got 2 days (almost) to ourselves. Joy :D

Schedule is as thus:
Saturday
-Arrive at Bus at 7:30, Departs from LA at 8:30
-Arrive at Chinatown in Las Vegas at 2:45 (hopefully).
Sunday
-Meet up with Parents at MGM Hotel/Casino at (sometime after 8pm)
Monday
-Wedding Stuff (not sure about the details really)
Tuesday
-Depart from Vegas (not sure when. I haven't been told the details)

We'll maybe hit up the strip a few places, seeing how I'm staying there now, and we hardly ever go there... never went there, at all. She lives far from the strip, as I've probably said numerous times. It's probably a 15~20 min drive to get to her neighborhood from the Strip... if the strip has good traffic. Anyways, I don't even know if we're going to a wedding, maybe just the reception? They didn't make the details clear. I have no idea, I'll have to try and find out when I pack tonight.

I'm going to try and stay up late, so I can get some sleep on the bus, like I did last time. Hopefully, the bus doesn't break down again... oh god please don't let it break down again.
Now, for some randomness:
All is Vanity
(Click for larger image)

The Snakes on a Plane (SoaP) Revolution hit the whole world. It's effects, thanks to the help of a website (that shall remain unnamed because it is the darkest corner of the internet), dozens, if not hundreds (thousands?) of individuals like you and me, went around dressed in the staple: Black suit, red tie, big black afro. Pool's Closed.





Tuesday, August 15, 2006

15 August 2006

Our 'boss' came into work today. He filmed us for his 'behind the scenes' for the DVD for the movie. I tried to stay quiet to stay out, and kept working, under the radar. I disliked the previous project, so I didn't want to be associated with it. His upcoming project, however, I do enjoy. I can't say what, but it's coming out sometime around October 13th. Or, we can talk about it on that day, or something.

Anyways, have some Nerd Humor:

Title

Body ... that's it

Wednesday, August 09, 2006

A stream of interesting events - Part 2

Saturday - Birthday time

She picked me up early in the morning (remember, I took a bus, no car, don't call me unchivalrous!! *shakes fist*) and we went to pick up some fish for the party, and then went to her house, and we were greeted with some family, which I have previously met. As time went on, more people showed up, and I got to meet one of her cousins. I'm bad with names, but he didn't really strike me as ... mmm, I don't know. I don't dislike him, but I don't really like him, does that make sense?


There was lots of food, and an ice-cream cake. She wore the same red dress today, which looks amazing on her, fits like a glove (or some other dirty reference I'm sure you can all think of). There was some Kareoko, but I am far too shy to be singing in front of anyone, and can barely do it in front of Tasha. We went to visit her old school, and to a borders nearby. There's a Costco near the Borders (which happens to be near her old HS as well). I like costco, they're huge, and have lots of good things, and great deals, and a big parking lot. It's pretty deserted and desolate at night though. Shortly after, we went to get dinner at Cafe Sienna in Suncoast Hotel and Casino, near her house. It's a really nice place, and we ordered way too much food. The pricing is pretty good, and the food is good too.

Sunday

Time to go home. In the morning, we just layed in bed for... a couple hours, we went to a Buffet at Suncoast, and then we were LATE: TOO MUCH TIME AT SUNCOAST. Her mom wouldn't let her be late to work to drop me off, so I had to get a taxi (oh joy). It was 2pm when we got to Vons, and I had to get to the hotel Tropicana at 2:45. Plenty of time, or so I thought. Called a taxi, they said they'd be here in 15 minutes. I called at 2:10, and I thought "ok, I'll go out 5 min before that and wait" because it was Las Veags, in a desert, in the afternoon, it was hot @_@. I go out at 2:20, and wait 15 mor eminutes, nothing. 2:35, and I call them back, they're going to send another taxi, they said they already stopped by and saw nobody. =_=; ok, so I wait outside for 5 min and they get there. I got 5 min to get to the hotel.

I get there after some traffic at 2:55, ten minutes late, and I see someone and ask them if this bus arrived (they were chinese, so I assumed they were on the tour bus or waiting for it (hoping she was)), and she said she just got OFF that bus, and that it left 5 minutes ago.

JOY... Joy... I'm talking with the Taxi guy, and ask him to wait, he was nice enough, I mean, I had a $15 fare and gave him a $20. He waits for me, he's nice. There is a language barrier, but he's nice, and so he waits. I'm thinking, that I'll have to stay another day, at a hotel, and wait for the next bus (I'd have to schedule it), and then I could see Tasha tomorrow, bu then, I'd have to find a hotel away from the strip (her mom won't let her drive there), that would cost more money to taxi back, then get taxi's here again tomorrow. We'd have to keep it a secret from her mother, otherwise it would be bad. We were late, and she would punish us for it (ie: Punish her). I try and think, and figure things out in my head, looking for any sort of solution. I want to panic, but I don't, it's not something I do.

Even in the worst situations, I'm able to keep my cool, part of my inability to let my emotions out thing (it has its pros and cons). I look around, and see 2 other busses. I decide to go ask one of them where they're going, they looked chinese also. He just happened to be making most of the same stops in LA. SAVIORS. I quickly ask if there's space, the driver says yes, I ask how much, he says $25, I ask him if I ca ngo with him, he says hes, I jump for joy (not litterally). I get on, the bus leaves at 3:30, and everything goes smoothly.

I call her during her break (she worked 2~10, so her break would be half way through, at 6) and told her the details, and it was good. She got home and I got on my phone aim to keep in touch, and everything worked out aaaaaalright.

I got home, had some nice memories and good times, and found out (shortly before leaving) that I get to see her again shortly! My mom and stepdad are going to a wedding on the 20th~22nd, and then from then, it'll probably be on my birthday (near or around, the 19th of November), or Christmas time.

I enjoyed this trip, and took me a while to finish this 2 part post (work got in the way, yay for work!), I started on the 9th but didn't get done until today (11th)

Tuesday, August 08, 2006

Hungry and no idea what to do? Take a Flowchart Adventure!

(Click for larger image)

Tried a couple ways, but I can't get it to upload fully to any site. If anyone knows any site that doesn't have a (sometimes unstated) size restriction, let me know. It seems blogger, flickr, and photobucket all resize it down to the same (or aproximately the same) size, regardless of file type or dimensions.

Nerd Alert (Now with more life changing articles)

The newest set in the Magic block, which comes out September 23th for Prerelease, and is officially released October 6th, has just had it's product shots released... yeah, I know, I'm a freaking dork. It shows you 4 (which is all of) the covers of the packs. They hint at what each color is, (First one being a white angel, second a blue mage, third a black necromancer, and fourth a red dragon), and displays it's nice booster pack design. Enjoy by clicking here.

On a side note, I'm going to quote an article that's been up for a few days at Magic's website. It comes in 3 parts, and will have a brief insert by yours truely [In brackets, as always, with bolds to highlight specific points]. (note, even if you don't play magic, this is a good read, very good read)

PLEASE, it's really short, and I think everyone can benefit from it.

Accounting For Your Play [About Competition and respect]

It all boils down to accounting correctly for your mistakes, and not fobbing off every loss on "luck".

Every game, there are four forces that are pushing on you to lose. One is your opponent's skill. One is your opponent's good luck. One is your own bad luck. And the last is your unrelenting ability to screw up.

Now here's a thought experiment for you. If you play twenty games and lose ten, do you reflect upon those ten games and distribute the blame for those losses among those four factors? Do you recognize all four factors in every loss? Because believe me, they're all there. Not always in proportion, not always in clear and apparent ways. But I guarantee you: every game involves all four forces pushing upon you, begging you to lose. And if you do lose, all four forces celebrate together.

Getting your attitude right after you lose can be a hard thing. But the rewards are considerable: you'll probably lose less. In the meantime, you'll make the people who beat you a lot happier. (Don't they deserve a reward, too?)

When you win a game, which of the following reactions makes you respect your opponent more:

  1. Firm handshake. "Good game. You played well and took advantage of my mistakes."
  2. Sloppy handshake and the revelation of the top ten cards of their library. "Good game. Of course, if I had drawn my Rorix Bladewing and three Mountains all on my next turn, you were toast!"
  3. No handshake – just lots of arm-waving and spittle. "You got so lucky! I hate this game! Any noob can win!"

Since we all expect (or at least appreciate) (a) when we win, we should do no less than (a) when we lose.

Accounting For Your Words [about social interaction/relationships]

I love a lot of the passionate message board posts, emails, articles, and other electronic discussion out there. The stuff I like tends to be both passionate and well-reasoned. You get the sense that the writer has taken the time to read what others have written, and that she has done enough homework that her arguments are clear and supported by facts.

This sort of writing is my favorite because it means the author feels accountable to the audience. She cares what others will think of her opinion, and so she takes the time to make it as rational as possible.

What breaks that sort of accountability? Anonymity. Distance someone from their true identity – make it hard for someone to track who really said that – and some people will shout the most ridiculous things, just because they can.

This is the reason I simply delete emails from addresses like blah@blah.com, without ever reading them. I knew from sampling (before I adopted this policy) that the people who used this anonymous service weren't always obnoxious; but the emails run about 50/50 between folks who write a readable email and those who just write junk. Compare that to those who write from traceable email addresses, where the ratio is more like 90/10 on a typical week.

There are certainly good reasons for anonymous communication – many people live in countries where there's political persecution. More commonly in America, some people just hate junk email. I can get behind that.

Where the irony strikes me as strong is when the anonymous voices pretend to care about accountability: "We're the customers and Wizards [company that makes Magic] should do exactly as we say!" So many of these people who want to hold Wizards' staff feet to the fire would never dream of putting their own names, reputations, and creations out there under their real name, for other people to criticize.

Being responsible in communication can be scary. If you don't know something, if you do something wrong, if you decide you need to apologize – these are all things adults struggle with, much less teenagers. But if you pick up the skill, you'll learn quickly that the fastest, easiest way to deal with a mistake is to push through it and get it over with. Short, clear, perhaps humorous (read: self-deprecating) statements are the bread and butter of good communicators.

You want to change people's minds, about a game or anything else? You want to change a political process? Take responsibility for your own words. Do your homework. Put the arguments together right. Add value with what you say (and borrowing from two weeks ago, evaluate your ability to do so). If you goof, own up to it quickly and clearly. Sign your name at the end of everything you say, so people know whom to admire. All of these are courtesies used among people who want to forge lasting, meaningful relationships.


Accounting For Your Actions [about responsibility and fear]

Once you have better control over what you say, you might want to think through how accountable you are for the things you do in life.

Why did you get a low grade in that class? Because you didn't study enough.

Why did that relationship not work out? Because you both had difficulties, not just one of you.

I used to work with a guy (years ago, not in my current job) who would come into work every day and just whine and complain about how awful it was there. "I hate this place!" "So-and-so keeps screwing things up – he's the worst boss ever!" "I never get to do anything good in my job!" And so on. I shared a double-sized cubicle with this guy – he drove me completely nuts. (I was otherwise happy with my job. These were nice people, and useful work!)

Finally, I had had enough of this fellow. While he was in the middle of his latest rant (he had just been assigned back-up reception duty, which was beneath him), I turned to him and snapped:

"Dude. If you hate this job so much, why are you still working here?"

This shut him up for a blissful two and a half days. Then he started acting up again, except louder. After three or four more weeks, our boss fired him.

Our boss did him a huge favor. (Me too, but we're focusing on his lessons learned.) He landed in a different job that he liked a lot more. He could have had a job like that months before, maybe years! Yet he stuck in a job he hated. Why did he do that to himself?

I'm not a psychologist, but most people torture themselves – stay in jobs they hate, drag out relationships that hurt them, pursue college majors and careers that they're not even interested in – because they don't have enough confidence in themselves to expect better.

One of the coolest things the beautiful but devious MaryJanice ever did was quit her day job, in the middle of a recession, to pursue writing full-time. I don't want this to sound too reckless – she had her first print publishing contract in hand, as well as a spouse with a job that could support two children if necessary – but she took a calculated risk because she believed in herself. (I believed in her too. I was thrilled to be proven right.)

The day MaryJanice quit – it was on her birthday, a present to herself – she took responsibility for her own happiness. She didn't count on her boss to do it for her. (He was a bit of a jerk, so she would have been waiting a while.) She didn't count on her husband or children to do it for her. She didn't even expect a publisher or agent to do it for her. She took the leap herself.

If you're under 18 and reading this, you are going to run into thousands of situations that will anger or worry you by the time you're 36 like me. The second eighteen years are full of them – bad bosses, erratic lovers or spouses, jobs that crash and burn, and parents who appear a bit smaller every time you visit them. And that's before you add kids!

Don't count on these people to make you happy. Sure, they have a responsibility to be civilized. But they're not in your life to carry you through it. Hold yourself accountable for your own actions. Set goals, and take the time to measure your progress every few weeks, months, or years.

The bottom line of accountability is about respect – for those around you, but most of all for yourself.

--------------------------

Edited for non-magic readers, original article by Anthony Alongi and can be found here.

Monday, August 07, 2006

A stream of interesting events - Part 1

Thursday

I was taking a tour bus there. They charge you $20 USD to and from Las Vegas, a 4 hour drive. Paid up front, so all I had to remember to do is keep the recipt, and get to the places on time (foreshadowing oooo~). Anyways, the schedule was this:

Departure from San Gabriel: 7:30am

On my way out, I forget one of my favorite DS games. It's only important because with the hours I'll have to spend alone, I'd like something that could keep me entertained for hours on end, potentially (The game in question is Advance Wars DS). Also, prior to this event, I purchased Bomberman DS, which was $15 USD at Best Buy, a bargain for a game I was eventually going to own anyways (waited over half a year to see the price drop from $35 USD). Bomberman is fun multiplayer, the single player, as always, is medeocre (how does one spell this word? 2 points for the first person to tell me). Anyways, we go back and get it, and still manage to arrive on time. Then this discussion was to be had between my mother and myself:

"You have everything?"
"Yeah, I think so."
"Chargers?" (Phone, DS, etc)
"Yeah."
"Tooth brush?"
"Yeah, I got that."
"Ok, good. Get out your money."
"Ok sure, I'll just... omg, I left my wallet in my other pants sonovabitch."

Fuck! We race home, and the next stop for the bus is a distance aways. We have 40 min to get home (opposite direction) then back to the new stop. We manage to arrive 4 minutes early or something, as it was about to leave. I get on, and everything is cool. I got my chargers, toothbrush, walet (containing money and plastic money, as well as ID and random things like movie ticket stubs). I purposefully cut out sleep the night before (slept at 3am, got up at 6am) so that I could sleep on the bus. I'm not really one for napping, so this was good. I was tired, and we had one or two more stops on the way there. The bus was pretty full, so I grabbed one of the only seats left that had an empty seat next to it. I had an assigned seat number of 18, but everything was filled up till 26 (my seat) at the earliest. So, I guess they didn't really care about assigned seating. Boy was I wrong. At the next stop, they asked me to move to another seat, because a woman and her child wanted to sit next to each other. So I was moved to... well, next to a less than groomed individual (the inside seat too, so no escape).

His hair was unkept, long beard and mustache, frayed and unbrushed, and he had a distinct habit of cradling a 2-liter bottle of Coca-Cola with him, upside down for some reason. This meant two things:

1) His elbow was proped out towards me, violating the line that says where my seat ends and his begins
2) I was greeted with his elbow, one with sores and bumps that... well, I had to set my bag next to him.

This, combined with the fact that during the whole trip, never once did I hear him speak. Never even when spoken to. He was a creepy indiviual. Oh, and he had quite a large and visible ammount of ear wax building up, that I feared would just fall out at anytime and taint me with some sort of creepy old guy powers.

1 hour into the trip. I'm awaken with the bus slowing down. Not knowing what time it was (initially) I assumed it was our pit stop (only stop before Las Vegas). I was mistaken. See, the bus was having problems... and that meant it had to stop... we awaited aid from the travel company which owns and runs this tour bus and it's tour... but sadly, they were leaving us unanswered. For a good hour and a half, we had no real answers, and we (the passengers) didn't even know why we stopped. We were told later, that there was a computer malfunction.

See, this was a newer bus (3rd day out), and it had a computer controlled system... that was broken and wouldn't let the bus out of 1st gear. Oh Joy, 200+ miles in 1st gear, yippie. Ok, so we sit. They can leave the engine (which means AC) on because there's no real engine problem. But we're forced to wait for 3+ hours (meaning when I was suppose to arrive, 2pm, is now pushed back to 5pm at the earliest). I keep my cool, there's nothing I can do about it, I'm not one to get emotionally stressed over things like this.

However, the travel company lied to us. They said they were sending help (this was initially, at the beginning of the 3 hour wait) and when contacted, told others that "the bus has been fixed and is on it's way already). My mom called and asked how things were, I told her, and she was angry. She called the travel company and they said "Yeah, they're already taken care of." She calls me back and asks, and I reply "Nope, still sitting here, nobody is here to help us." So, eventually, one of the couples in the front (older pair) grew angry and fed up. The driver was also angry for being left in the dust, and in the desert with a bus that didn't work properly, and not recieving aid.

The travel company was dodging us, and not claiming responsibility for 3 hours missed. The last 30 minutes of which had no AC because the engine needed to be turned off to be fixed. Not good. And by not good, I meant the guy next to me doesn't look like he's showered in a few decades. We write down our names, seat numbers, and phone numbers for the couple who are calling a lawyer to find some sort of compensation for our delay, which they're trying to shrug off as nothing at all; fuck you company, that's 3 hours I could have seen my girlfreind before she had to get to work >:( Anyways, hopefully we hear from them soon.

We arrive at the pit stop, for food, bathroom, etc. I can't find a short line for anything (food, bathroom, etc) so I eat at the place with the shorest line and get some mildly satisfying food, use the bathroom after everyone was taken care of, and as I go walk around the area (small indoor plaza with foods and shops for bus stops), I see my neighbor the creepy old guy ordering from Panda Express. I wasn't close enough to see if he was talking, or hear for that matter. He had enough hair on his face that he could have hid it anyways.

We get back on the bus, and he... well, to say he eats like a slob is putting down slobs. He had food in his mustache, and he ate with his elbow (right elbow) pointed out (which was at me, on his right side, *gags*). He ate noisily, and wasn't quite the cleanest of eaters. I lost my apetite sitting next to him. I tried getting some sleep. Eventually, I was able to get to Las Vegas (finally), and get to see Tasha. We met in China Town (3rd and final stop on the Bus Tour, the first two were Tropicana and Harrahs. For those of you who don't know, those two are big hotels and casinos on the strip, while China Town is west of the strip by a good distance and not part of the fancy light show that is "Las Vegas". In fact, Las Vegas is a huge city, and the strip is only one part of it. Over the course of the last year or two, I've come to discover other parts of Las Vegas, and can find myself around town pretty good... as long as I don't have to memorize names. Streets are plentiful, and names are ... well, they're not my strong point. But anyways:

She had work at 6:45pm, and rather than stay at my hotel (scheduled 2 nights there, and 1 night at her place with her parents), they invited me to stay the first night there as well. I agree, of course, anything to spend more time with her. However, she had work till 11. That meant I was unable to do anything with her for a long time.

I went to a local Gamestop (note, since I took a bus, I had no ride. Vegas is huge, so I stuck to the block that was next to her work, Vons supermarket), and perused the goods, and picked up Metroid Zero Mission, only $9.99 USD used now. $10.81, that's what I was waiting. Then 10.79 came up, and my mind was blown. Tax was different between California and Nevada, and while I knew this, it threw off my math, and that's bad for me. I use to work at a Gamestop, you see, and I knew prices left and right. I knew what to expect, and how much everything costs. Then Vegas happened. I felt scared a little, I was always the one calculating tax for myself and freinds around me, to help get rid of change and estimate what we could afford on a budget. Yeah yeah, small thing, but it really struck a cord with me. Probably because I'm Chinese. =P

I went to the Borders near by and read up on a few books, but was bored after a few hours and my back started to hurt. I decided to revisit Tasha at work, and (to my surprise and joy) buisness was slow. This meant that she could lazy around work a bit (yes, I know lazy doesn't work in that situation, bear with me. RAAAWR yes bear), and while she still had to work, I could talk with her and we could interact (nothing dirty in this situation, I promise), as long as nobody was in line.

Between 6:45 and 11:00, she had a break at 9pm for 10 minutes, and we were together briefly before she had to go back to work. I wandered a bit and found some food (the only place open at9:00 in the plaza apprently) and then discovered the Mexican food from this 24 hour small resturaunt wasn't to great. Filling, but not zesty. Zesty... I need to start using that word again. Anyways, I'm off topic again.

Afterwards, we went back to her hours and I took her dad's room (..yeah, her mom and dad sleep in seperate bedrooms, each one on the other side of the house. Don't ask), but I was told I could sleep on the couch, and she could sleep on the other couch, and he could keep his room. Sadly, to my dismay, he went to sleep with his wife (oh tragedy) while I was put into his room (funny, they offered to let me and her sleep on the couches in the living room so we could be together a bit, because they wouldn't let me sleep in her room, even on the floor with her door open, [her room is right next to the living room by the way so they can see everything]).

Friday

Ok, so I slept in her dad's room, again (long story). I need to check into the hotel now. See, her parents (mom) is paranoid about us sleeping in the same room together (rawr!) and so the need for a hotel. It's not that expensive, but far from cheap. $100 a night for the hotel closest to her house that I can stay in (most are hotels/casinos that require you to be 21 to check in), but these are nice ones. They have a microwave, refridgerator, large bed, nice AC units, TV with Cable, Ironing Board, and other things I didn't use. Nice large King sized bed though, I have to admit, it was very comfortable. Felt very odd to sleep in it alone though. Usually I sleep to one side or another, but the distance doesn't make much of a difference. In the King size, however, if I slept on the wrong side, I couldn't reach my phone, it was like 30 feet away (distance exaderated to add more zest to the story). I requested a room higher up away from pesky guests, and it was on the 3rd (top) floor, and on one corner of the hotel, so it was pretty secluded. The hallway to the room felt eerie, like (as me and Tasha both said at the same time), it looked like something out of The Shining.

We kinda just slept in all day, because neither of us had a good night's sleep. She had work at 6:45 or so but... we slept at like 1pm, fur like 4 hours... so she called in sick, we slept more. We each got 2 or 3 hours of sleep the previous night. We then went to grab some dinner (something convenient and close; ie: Fast Food) and grabbed some Ben and Jerry's from the nearby supermarket (across the street). We watched some Food TV (Because I am a Food TV whore) and then she had to go. She wore the red dress I got her, it was beautiful, and fit her perfectly. (Note, she had matching red Panties. That's all I'm going to say on that subject).

This concludes part 1 of the post, it's too much for me to post in one sitting. In fact, I typed half of this last night and finished it in the morning. More to come because I know you're all just so interested. =P

And a random picture just for kicks:


Wednesday, August 02, 2006

Spur of the moment Leave of Absense

Just... suddenly happened. Conversation with fellow co-workers (Oh, I got the job, start Monday at the soonest) and the topic of relationships came up. And then, as the conversation got deeper, it struck a chord and made me realise, yet again, how lucky I am to be with Tasha. He was in his mid 30's and he's just starting to understand that what I've believed since a child, might be right. I felt so ... touched, that he believed what I believed, about freindship first, emotional advance in the relationship first, physical advancement should be set aside until you know each other very well.

Struck with this sudden "awwwww" inside, I thought that, I should visit her. Her birthday is this Saturday, and work starts soon, but just late enough. So, after some talking and arranging, I'm going to visit her tomorrow (Thursday) and leaving on Sunday. Oh joy, how I've missed her so T-T <3 I can't wait to hold her again, and look into her eyes, and I feel that i'm going on too much and I can just leave it at that, *winks* ^_^

I'll try to keep updated on my phone, but it's dreadfully slow. But her birthday is Saturday, and I'll get to meet more of her family. *sweats* ^_^; Anyways, not much to say, other than about work, so let me get on that.

The job will be (Classified information)... ok, well it's about (Classified information) dammit!.. Well honestly I can't tell you, they haven't told me yet. We have to get paperwork done, sign some confidentiality forms and all that, before they're able to tell me anything. It will be a bit further away, and pay reduced a bit, but the job will be stable, lasting 12+ months, which is good. It will also have space to expand, lasting longer, and perhaps adding benefits (health, for example). It's still going to be a laid back enviorment, but we're going to have to be far more clerical in reports of what we've done each day.

Will still be able to be online and blogging, of course, but probably not as activce as before (ie: Very active). Job looks good, and hopefully I'll get started mighty soon. Until then, I leave you with a random picture:

One does not simply walk in..wait, what?

Venom + Wolverine =

Freakin' Awesome

Tuesday, August 01, 2006

Portrait

What do you see when you look into these eyes?